Beiträge von Plattfuss

    Seit einigen Tagen haben wir wieder einen Darkest Hour-Server laufen, da es nur 3-4 offizielle Server gibt.



    Unser Server läuft ausschließlich mit Westfront-Maps und offenem Voting.


    Anregungen sind herzlich willkommen!


    Viel Spaß! :baller:

    [RELEASE] v8.0.7 - Grenade Crates & More!



    This update is a blend of new content, updated maps, balance tweaks, optimization, and design changes.


    Gameplay

    • Decreased the amount of grenades players spawn with to one (1), while increasing the maximum grenades players can carry to three (3). This is also paired with the addition of a placeable grenade crate (see below). These change were made to reduce the ubiquitous grenade spam, while at the same time allowing well organized teams to have a matériel advantage.



    Maps

    Stoumont (Advance)


    • Significantly expanded the boundaries of the level.
    • Objectives and spawn areas changed to better suit the new game mode.


    Black Day July (Advance)

    • Added loading screen and overview.
    • Added trenches to various locations
    • Added vegetation around towns and added more houses
    • Gave Allies an additional T34 and set Allies to Axis ratio to 60%


    Dead Man's Corner

    • Changed the final objective to be easier for Allies by moving Axis spawn and by increasing reinforcement interval



    Construction

    Grenade Boxes (NEW):

    • Costs 350 supply
    • Provides 15 grenades to teammates



    Platoon HQ

    • Can now be built closer to other friendly HQs (limit was 250 meters, now 200)
    • Fixed an issue where the Allied HQ could be placed in a position that would block the exit



    Supply Cache

    • Now contains the amount of supplies used to place it after being constructed.
    • Now deposits generated supplies more often (was every 20 seconds, now every 5 seconds)
    • Now generates more supplies (was 100/minute, now 120/minute)



    Infantry

    • Players can now shovel 33% faster
    • Players in the prone position now have less recoil (was 50% reduction, changed to 60%)
    • Slightly reduced recoil of Sturmgewehr 44


    Vehicles

    • Tweaked truck (GMC, Opel, ZiS-5V) tire friction to increase traction
    • Tweaked truck hand-brake performance so they will not “spin out” as easily
    • Decreased vehicle impact damage threshold
    • Adjusted truck health to be significantly higher (from 150 to 1000)
    • Soft vehicles (cars, trucks, etc) will now blow up after 10 seconds if their engine is on fire



    AT Guns

    • Soviet AT guns can now aim slightly lower



    Optimization


    Aside from the normal optimization treatment we have been giving to individual levels, we have also added an experimental optimization technique that will dynamically adjust your fog distance (view distance) based on your frame rate performance. This technique is disabled by default. When enabled, it will only have an affect on Black Day July and Stoumont Advance. If this technique proves to be useful, we will propagate the functionality to all other maps.



    See you on the battlefield,
    Darklight Games





    PLAY NOW !
    The demo version of Black Powder is available to all backers and will be sent out during our campaign!
    This demo version allows you to take a first look at various features of Black Powder and will contain around 15 minutes of singleplayer fun!



    FEATURES !
    -Fire propagation
    -No ammo? No problen! (close combat with probs)
    -Body hit reactions
    -Bullet physics
    -Authentic gun handling
    -Versatile gameplay
    -Mod Suppport and free server files

    -Clan support


    For more details please visit Black Powder on Kickstarter
    STUNNING WORLDS !


    Black Powder offers levels that vary a lot in gameplay.
    There's smaller and bigger levels which differ in daytime, season and weather.

    Rainy Farmland




    Wasteland



    Desert




    Nighttime snowy trainstation



    TEAM


    THREE friends...


    • Dirk Gronwaldt


    • Alessandro Buonaiuto


    • Fabian Buchmaier

    With ONE goal... > Delivering an outstanding wild west shooter experience - as we think this time of american history deserves much more attention also in video games. The most frequently asked question is why we're touching the american old west theme regarding there's some big players in the industry having their hands on it.<


    Our answer is simple: We are different. We love history. We love first person shooters.


    Special thanks go to:


    • Carsten Putzer


    • Jannick Laue


    • Andrea Vumbaca


    • Giandomenico Amatuccio

    Externer Inhalt www.youtube.com
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    Black Powder is an upcoming skill based, Multiplayer First-Person Shooter set in the american wild west - for the PC! The game is now on Kickstarter



    Developed by three friends, history enthusiast from Germany and Italy, Black Powder evolved to a game that we - the developers (and gamers ourselves) - always liked to play.
    With the following pictures and videos we'd like to convince you to join us in making Black Powder an amazing experience.
    Enough text ...get the horseshit off your spurs, come and see for yourself!




    Vielen Dank an unsere User und Besucher für die Treue an unserer Community.



    Ich hoffe, daß wir weiterhin viel Spaß zusammen haben und ich wünsche Euch und Euren Familien schöne Feiertage und einen guten Rutsch ins Jahr 2017!


    Plattfuss




    Heute hat das Darkest Hour Team das neueste Update 7.1 veröffentlicht.


    Externer Inhalt www.youtube.com
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    Damit kommen diverse original Ostfrontinhalte in das Spiel zurück, unter anderem auch diese neuen Maps:


    ● Flakturm Tiergarten (Roadmap)
    ● Konigsplatz (Roadmap)
    ● Kriegstadt (Roadmap)
    ● Pariserplatz (Roadmap)
    ● Reichswald (Roadmap)
    ● Watrange (Lutremange Push) (Roadmap)


    Auch diverse Änderungen an bestehenden Maps, Bugfixes, neue Einheiten und Waffen sind neu im Spiel!


    Den kompletten Changelog findet Ihr hier: http://darkesthour.darklightga…ns/change-logs/v7.1.0.pdf

    Danke Enigma, echt super. daß sich noch jemand mit RO1 beschäftigt! :thumbsup:


    Kannst du evtl. 1-2 aussagekräftige Bilder pro Karte einstellen?


    Wie sieht es aus mit einem Downloadlink?


    Gruß und Dank


    To commemorate the 72nd anniversary of the D-day invasion of France, the Darklight Games team is proud to announce the release of v7.0.0!


    In keeping with the spirit of the event, this update brings a total of 5 new Normandy levels: Vierville, St-Clement, La Cambe, Dead Man's Corner and Foucarville!


    The update also brings a whole bunch of new ear-candy, as we've replaced a dozen weapon sounds and completely replaced the American voices with professional voice recordings! And a...s always, we've made lots of changes and bug fixes, all of which can be seen in the change log!



    We had previously hinted that v7.0.0 would include a brand new squad system and map called Hedgerow Hell; unfortunately, we did not have enough time to finish them for the D-day update. Rest assured that this, and much more, will come in later updates!
    See you on the battlefield,


    Darklight Games


    Seit einigen Tagen kann jeder RO2-Besitzer die kostenlose Modifikation "Heroes of the West" runterladen. Wie der Name der Modifikation schon sagt, handelt es sich um eine Westfront-Modifikation.

    Hier die Original-Ankündigung:


    Heroes of the West brings the Red Orchestra 2/Rising Storm experience to the Western European theater, pitting the US forces against the German Wehrmacht. It also introduces a whole new faction, the British, bringing the 'Tommies' to the game. The mod is available on Steam completely free for owners of Red Orchestra 2/Rising Storm.
    Heroes of the West includes 4 new maps, 5 new character sets and 10 new weapons.
    The initial release of Heroes of the West on Steam will feature 4 maps:

    • Omaha Beach - The US 29th Infantry Division storm the bloody beaches of Normandy during the 'Longest Day', June 6th 1944, battling against well dug-in Wehrmacht troops of the 352. Infanterie-Division.
    • Carentan - Immediately after the invasion of mainland Europe on D-Day, units of the US 101st Airborne division fought to capture the key town of Carentan from the Fallschirmjäger-Regiment 6. This was the first encounter between US airborne troops and their German counterparts in the Western Front theater.
    • Port Brest - During the brutal fighting for the key port of Brest from 7 Aug to 19 Sept 1944, the 2 Fallschirmjäger-Division defend against the US 2d Ranger Battalion. This was an encounter between the best troops of both sides and involved bitter street to street battles.
    • Oosterbeek - Operation Market Garden was a bold attempt to get allied troops across the Rhine and into Germany before the end of 1944. In this map, troops of the British 1st Airborne defend the town of Oosterbeek against a mixed bag of German troops pushing into the key Rhine crossing at Arnhem, attempting to seize it back from the lightly armed British before the arrival of relieving mechanized ground forces.

    Key Features:


    New player character models for the European Theater:

    • German 1944 Heer
    • American Rangers
    • American Temperate Army
    • American Airborne
    • British Airborne

    New weapons:

    • M3 Grease gun
    • G43 rifle
    • G43 Scoped
    • STG44
    • Sten MK V
    • Lee-Enfield No.4 MkI
    • Bren MkII
    • FN Browning Hi-power
    • Mills bomb
    • PIAT

    The Heroes of the West team will be continuing to support the mod with regular updates of maps, characters, and weapons over the coming months.
    Heroes of the West is a free mod for owners of Red Orchestra 2/Rising Storm and can be downloaded here: http://store.steampowered.com/app/440090


    Seit einiger Zeit basteln einige Modder an einer 1.Weltkriegs-Modifikation. Das war schon öfters der Fall, aber diesmal scheint die Modifikation auch Chancen zu haben das Licht der Welt zu erblicken.


    Im Moment befindet man sich in der Beta-Phase und es wird fleissig getestet. Hier der aktuelle Trailer:


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    Mehr Infos findet Ihr auf der STEAM-Workshop-Seite der Modifikation!


    Viel Spaß beim Stöbern! :thumbsup: